This article simply serves as a handy guide for understanding TESTGaming.TV’s rating system for PC games.
First of all, we only apply the score system to a game that is feature complete. IE: Betas or release candidates. No alphas or pre-alphas. It is not fair to the developer, even if they have released the game as an alpha, to apply all these metrics to a game that is not feature complete yet.
Second of all, if it is a game with a definitive end, the reviewer owes it to the developer to attempt to play the game to the end. If that is impossible due to game-breaking bugs, the review should reflect that.
In the case of timed demos and previews, we play the entire demo/preview before the review.
Fun Factor and Gameplay:
1 – I was bored.
2 – It was okay, nothing special.
3 – It was engaging and fun for a while.
4 – It was good, can’t wait to play more.
5 – Family? Friends? What’s that? All I care about is this game!
1 – No desire to replay
2 – It might be worth it to see what else I missed
3 – I could see myself playing this again someday.
4 – There’s so much more to do, I plan on going back.
5 – I’m already on another playthrough.
1 – 15 fps or less on average. Don’t bother.
2 – Less than 30fps on average.
3 – 30fps average
4 – 60fps average
5 – 90 or more FPS average
Graphics (taken in the context of developer intent):
1 – Graphics are terrible for the genre/style
2 – Graphics are bad and/or glitchy
3 – Graphics are average
4 – Graphics are above average
5 – Graphics are amazing/mind-blowing/a new industry standard
Sound Design (taken in the context of developer intent):
1 – Sound design is terrible for the genre/style
2 – Sound design is bad and/or glitchy
3 – Sound design are average
4 – Sound design is above average
5 – Sound design is amazing/mind-blowing/a new industry standard
Story (taken in the context of developer intent):
1 – The story was so bad it turned me away from the game.
2 – Despite an attempt to write one, I was unaware a story existed.
3 – The story served it’s purpose.
4 – The story was compelling.
5 – The story drove me to keep playing.
1 Hour of Gameplay for every dollar spent = 100%
So if you get 6 hours of gameplay for $10 spent, that would be a score of 60%
Expected PC Gaming Features (all pass/fail- 0%, 100%, or NA):
- FOV Slider exists
- Fully configurable graphics and sound options
- Can re-bind controls
- Borderless Window/Fullscreen Window mode is an option
- Mouse smoothing and/or acceleration controls
- Alt-tab possible
- Unlocked FPS
Final Scoring: take all factors that apply to the game and get a mean from them. IE:
Quality of Game:
Fun Factor and Gameplay: 4
Sound Design: 3
Total of Quality of Game scores: 22/30 = 73%
Quality of Life:
Overall Value: 100%
FOV Slider: 100%
Graphics and Sound options: 100%
Rebind controls: 0%
Borderless Window: 0%
Mouse smoothing: NA
Unlocked FPS: 0%
Total Quality of Life Score: 100+100+100+0+0+100/7=57%
Add QOG + QOL scores and get a mean:
Total: 73+57/2 = Final Score of 65/100
50% or less: Don’t bother.
51-60%: C quality – Might be worth looking at someday.
61-70%: B quality – Wait for the sale.
71-80%: A quality – Worth buying.
81-90%: AA quality – A good deal.
90-99%: AAA quality – Why don’t you already own it?
100%: Sets a new standard for its genre.